Our Technology and Engineering middle school curriculum provides students with a rigorous and relevant Science, Technology, Engineering, and Mathematics (STEM) education. Through an engaging curriculum, students are challenged, inspired, and gain skills in problem-solving, communication, collaboration, critical-thinking, and creativity. Learning experiences are designed to be engaging and hands-on, focusing on solving real world problems, where students are asked to solve problems using the design process and to “think like an engineer.” The Technology and Engineering curriculum is composed of three courses. In each course, students practice problem solving through structured activities which progress to open-ended projects and problems that require them to develop planning, documentation, communication, and other professional skills. Students with greater motivation, ability, or background knowledge will be challenged to work further.
Students design, fabricate and test Insulated Systems, Airdrop Systems, Specialized Vehicles, and Core Sampling Devices. Throughout each project, students will utilize the engineering design process to make calculated decisions to continually improve the performance of their prototypes. Students learn to make informed decisions when they "purchase" materials from the classroom supplies based on a predetermined budget. They record data as they test and evaluate their prototypes. Engineering is for everyone!
Students take part in the engineering design process while creating prostheses prototypes for dogs who have limited mobility. BayPath veterinarians mentor the students as they design their devices. Students hone their skills in producing isometric and orthographic drawings of their designs. After drafting designs on paper, students will utilize computer modeling, 3D printing, precision measurement, and other design skills. Students will conclude the course with a capstone project focused on the design and fabrication of therapeutic toys for children with disabilities.
Students will build a base robot from provided robotics kits, and will demonstrate an understanding of drive train functionality. Students will utilize sensors such as limit switches, color sensors and rotation sensors to allow the robot to react to its environment. Students will program their robots with ROBOTC to employ solutions to problems presented. The course concludes with a competitive game that will require students to work in teams to design and fabricate robots to manipulate game pieces and score points using both autonomous and driver controlled modes.